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Neuroshima Hex! 3.0, released in 2013 from Z-Man Games, includes rule corrections, the Doomsday Machine army (for five armies in the NH base game), a solo variant with 55 puzzle cards that present you with challenging situations, and new three-player variants: Deathmatch Deathmatch with scores one player vs.
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The first English edition from Z-Man Games that same year includes the Mercenary tiles and the Mad Bomber tile. The first French edition of Neuroshima Hex!, released in 2008, included an additional four Mercenary tiles. Each Army deck consists of 34 tiles including Warriors, Modules, and Actions. Each player leads one of the four Armies: Borgo, Hegemony, Moloch, or Outpost. The second edition of Neuroshima Hex!, released at Spiel 2007, had updated graphics and a new, larger board a special expansion pack sold at the same time included the Neuroshima Hex! Doomsday Machine 1.0, a fifth army that could be used against any of the other ones. Neuroshima Hex is a strategy board game set in the post-apocalyptic world of Neuroshima. You win when all enemy headquarters are destroyed or when your headquarters is the least damaged at the end of the game. Each army deck consists of 34 tiles: soldiers, support tiles, and special actions. The amount of strategic and tactical depth on display in Neuroshima Hex 3.0 is staggering, and the conflict that comes into focus as you play is brutal, bloody and incredibly interesting. Each player leads one of four armies: Borgo, Hegemonia (Hegemony), Moloch, and Posterunek (Outpost). Set in a post-apocalyptic Mad Max style world, it places each player in control of one of four vastly different armies. The chain connects two units with that ability if there is a straight line between them, and it allows them to target and hit any unit in that line. Neuroshima Hex! is a strategy game set in the post-apocalyptic world of Neuroshima, a Polish role-playing game. Iron Gang introduces an army pack to Neuroshima Hex Both the HQ and certain units feature a new 'chain' ability.